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Lineage 1 Custom Test Server Open. Welcome to L!CS We are now beta testing this server Please give us feed back via discord After We will give everyone who participates this test special gift. When L1 custom server start officially There are 2 type of gm shop. 1) Adena shop - you need to pay with Adena 2) L1CS Coin Shop - you need to pay with. Any enchantments on a weapon are not lost when applying SA, and also the weapon with SA can be further enchanted without losing it's SA (unless over-enchantment fails). Using blessed enchant weapon scroll (rare item available from drop at high level Raid Bosses and Grand Olympiad) is much safer way to over-enchant your weapon - then you don't lose weapon and it's SA, only enchant status turns to +0. Jun 24, 2015 Forums Lineage 2 Europe Global Archive Archive 2. Kelbim weapons do not have additional pvp dmg from special abilities so clean pvp dmg based they are worse than pvp ones 2 sa. 27.05.14 Messages: 1,009 Likes Received: 217. Elesmira said: ↑ kelbim weapons do not have additional pvp dmg from special abilities so clean pvp dmg based.
The Bloodline is the skill tree for Vampire's Fall: Origins.
Make your choices wisely while using your bloodline pts. the attributes you give your Vampire can give him/her a vital edge in combat.Anger pts make your Vampire's weapon attacks better, individual attack types critical attacks, counter attacksVitality pts make your Vampire's overall health and focus stronger, builds them and makes focus regenerate more easilyDeceit pts make your Vampire benefit more from battle, gets you additional XP and cash also allows you to build your Vampire's dodging abilities and shield blocking abilitiesThe bloodline trees are INFINITELY valuable, use them well.It is possible to switch your bloodline attributes later on in the game, but it will cost you in game currencies to do so. More on Reseting skills.
Jan 30, 2019 The higher your DMG percentage, the faster the enemies will fall. To enhance skill power, visit the ‘Skill’ tab from your ‘Character’ menu and tap ‘upgrade’. Don’t Skip the Dialog Scenes A big part of Everlasting Lineage involves working with non-player characters to defend the magical world.
There are three different categories:
Anger[edit | edit source]
Lineage 1 Special Dmg Weapons Free
- <skill name>(minimum requirement/max stack): <skill effect>
- Hard hitter(0/3): +1 Max dmg with weapons
- Precise hitter(0/20): +0.3 % Chance for critical hit
- Hard precise hitter(0/30): +2% Critial hit dmg
- Stunning strike(0/10): +1% Chance for critical hits to stun target (if your weapon has a stun chance)
- Piercing expert(0/30): +3% Dmg with piercing weapons
- Blunt expert(0/30): +3% Dmg with blunt weapons
- Slash expert(0/30): +3% Dmg with slash weapons
- Harder hitter(10
/10): +1 Max dmg with weapons
- Berserker(0/20): +5% Dmg when HP is under 25%
- Poison Expert (0/15) +6% Poison damage per tick
- Poison Mastery (?/?) +2% Crit chance per poison tick
- Bleed Expert (0/15) +5% Bleed dump damage
- Bleed Mastery (?/?) +2% Crit chance for bleed dump
Vitality[edit | edit source]
Lineage 1 Special Dmg Weapons 2
- Lesser health(0/3): +2 Max HP
- Minor health(0/25): +3 Max HP
- Major health(0/25): +5 Max HP
- Greater health(0/25): +8 Max HP
- Refreshing combo (0/15): +1.5 Focus regenerated on Combo turn
- Healthy combo(0/20): +1 HP regeneration on Combo turn
- An extra combo(0/10): +5% Chance to add one normal attack at the end of Combo turn
- Vampiric touch(0/10): +2% Dmg dealt with weapons added as health (max 5% of MAX HP per turn)
- Improved focus(0/25): +3 Max focus
- Improved focus regen(0/20): +0.8 Focus regen per turn
- Focused mind(0/20): +5 Starting focus
- Armor (0/10) +2% armor
- Arcane Damage (0/20) +4% damage with conjure and bat swarm
- Arcane Mastery (0/??) 3%Critical chance with conjure and bat swarm
Lineage 1 Special Dmg Weapons For Sale
Deceit[edit | edit source]
Lineage 1 Special Dmg Weapons 3
- Dodge(0/3): +1% Chance to dodge enemy attacks
- Refreshing dodge(0/20): +2 Focus when successfully dodging an attack
- Greater dodge(0/30): +0.5 Chance to dodge enemy attacks
- Dodging death(0/10): +5% Chance to keep 1 HP when an enemy does a killing blow
- Shield mastery(0/15): +1% Chance to block with shield
- Ranged defender(0/20): +1.5% Chance to block ranged attacks with shield
- Opportunist(0/20): +1% Chance to counter-attack a blocked melee attack. (Can`t be dodged or blocked)
- Gold fever(0/10): +3% more gold from enemies
- Experience fever(0/10): +5% more XP from enemies
- Backpacker(0/1): +1 extra slot for potions in inventory
- Strong back(0/15): +2 Max equip load
- Extra pocket(0/1): +1 extra slot for crafting potions
